Much work was also done to ensure Remastered had the best possible performance on Switch. Retro Studios was the primary developer for Remastered, and they handled the key art and visuals while outsourcing work to multiple external partners. Grubb also indicated that ports of Echoes and Corruption with less extensive revisions would be released later on. This would coincide with the game's 20th anniversary, which did not come to pass. In an episode of Giant Bomb's Game Mess Mornings show on June 27, 2022, journalist Jeff Grubb claimed to have been told that a port of Prime, which he titled Metroid Prime Remastered, was scheduled for release in November 2022. Persistent rumors in 20 suggested that a remaster of Metroid Prime was in the works for Nintendo Switch, following ultimately fruitless rumors of a port of Metroid Prime Trilogy. Some differences to the Trilogy version do exist, such as minor changes to Logbook data. The remaster appears to be based on the Trilogy version of Metroid Prime. This is the only version of Metroid Prime that does not include the Fusion Suit. A Nintendo GameCube controller can be used with Remastered, although some button functions are missing from the original. Remastered adds multiple control options, including a new dual stick control scheme, as well as motion controls based on the Wii versions, and a classic scheme based on the original GameCube version. The unlockable content, including the Character Gallery, as well as concept artwork and music, becomes available by collecting the main power-ups, as well as completing accomplishments, such as collecting all items and Logbook entries. The game adds enhanced visuals, new Color Assist options and a Character Gallery of models, among other changes. Main article: List of version differences#Metroid Prime Remastered
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